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The Games & Society Lab Speaker Series: Marie Jarrell

2021-05-12

Games & Society Lab Speaker Series: Marie Jarrell

The Games & Society Lab speaker series continues! 
The series invites practitioners and researchers in and around game design to present their work, thoughts, and process. In this episode, Dr. Marie Jarrell talks about embodied identification, the connection you get from controlling a game character. Can playing games change the way we see ourselves? Can it change how we see the people around us?

​In this episode of the Games & Society Lab Speaker Series, Dr. Marie Jarrell talks about embodied identification, the connection you get from controlling a game character. If we see game characters  as an extension of ourselves, can this shift how we see ourself outside of the game? And can it change how we see others around us?

Marie Jarrell is a PhD graduate from the Human-Centered Computing Division of the School of Computing at Clemson University. They build video games to research their impact on human learning, perceptions, and real world biases. They have published, presented, and received numerous awards for their work illustrating the significant and varied impact video games can have on people’s lives and larger society.

The Games & Society Lab Speaker Series invites practitioners and researchers in and around game design to present their work, thoughts, and process. The goal of the series is to illuminate different perspectives and approaches to game design, and to inspire and excite the next generation of game designers.

A total of three episodes are planned for the spring, released over the next two months.

Watch the talk now on YouTube

Senast uppdaterad: 2021-07-29